Dashing Flight is pretty interesting. It comes in a square bottle instead of a circular one and is more difficult to obtain. Hades: The Best Daedalus Hammer Upgrade For Each Weapon By Demaris Oxman Updated Nov 2, 2021 A couple times per run, Hades gives players the opportunity to upgrade their weapons. Players should note that they will have to first Dash and then use their Special as players will not receive the bonus retrieval speed or damage when they use their Special first and then Dash. Players can also trade them at the Wretched Broker in the House of Hades for a variety of currency and useful items. Minotaur Rush allows me to play slower and more methodically while also increasing dps, but requires consistent timing, which can be both difficult and awkward. The following are all of the upgrades players can get for the Stygian Blade. With Concentrated Beam players will be able to deal damage to enemies faster, though not in the most straight forward way. When using the aspect of Zeus, any boon that upgrades your. Punishing Sweep is a larger AoE which increases damage dealt on every hit foe for 10s. Your email address will not be published. Uppercut has a long recovery and no invulnerability frames. Your Spin Attack deals +125% damage and hits a larger area. I'm not sure how dashing flight works with the aspect of chaos but it could potentially be good. With Rocket Bomb players will not be able to take Hazard Bomb and will also not be able to use Rocket Bomb if they are running the Aspect of Lucifer. I dont care for Sturdy. I really like Point-Blank Shot because it can help you deal with enemies that are starting to close in on you, while still having the range of the regular Attack. Essentially with Eternal Chamber, players lose the damage ramp up, technically dealing less damage, but will be able to always damage and never have to reload. With Charged Volley players will be able to hold their Special in order to deal 250% base damage, though players should note that the Charged Volley comes with a smaller range. Like so many other things in Hades, the dialogue with other characters changes depending on the circumstances. However, I find that it is overshadowed by some of the other hammers, though this is generally a safe pick. Sudden Rush, like Charged Shot, makes the weapon feel far more fluid to use. This cannot always be the case, so just be aware of it as Explosive Return is pretty niche. Upgrade Zag's Blade Rift as much as possible and try to grab any Doom-related ability before leaving Tartarus, then switch Keepsakes upon reaching Asphodel. Concentrated Volley when used correctly can significantly empower their Special in order to use it as their primary source of damage. It should be noted that if players have Cursed Slash they will not be able to heal off of their Piercing Wave. It should be noted that the Cruel Thrust does not apply to the Dash-Strike, so players will continue to have to combo and stand still to deal damage. Requires you to play the very aggressive style of dash-strike>bull rush>special>repeat so you're always in melee range. This build depends mostly on the effect of Hangover, the God of Wine's signature power, which stuns and slows enemies, so take Boons with Hangover as opposed to his less effective Festive Fog. While this can be helpful in situations where a player has bad rolls, it can also be harmful to players who have a single good passive, so make your decision wisely. Repulse Shot is an upgrade that is only available when players have the Aspect of Rama, causing the Celestial Sharanga Attack, which usually causes shared suffering (damaging all enemies marked every time one is hit) to also cause a Blast Wave around the player. Dashing Wallop is an interesting upgrade to take as it will increase a players Dash Attack by 50%. Most weapons have a handful of standout hammers, one or two hammers that are nearly trash, and the rest are unremarkable. Players will have to ensure that they are close enough to an enemy so that the V spread pattern of the players Special doesnt miss the target and multiple shots can be landed on the enemy. Your Attack fires a wave that pierces foes, dealing 25 damage. With Power Rush players will be dealing 500% extra damage, ultimately making the Power Rush a very good source of damage, especially if players upgrade it with other means. This hammer would be much stronger, in my opinion, if it was something like +40% base damage for your next two attacks. Boost, Super Nova also makes your special deal damage in a wider area probably be guard. It should be noted that some upgrades will not be available to a player if they are using certain Aspects with the Shield of Chaos: Dread Flight provides players with a bit more utility when using the Shield of Chaos Special. You should now have a pretty decent idea of the opportunities and powers available to you with each of the Infernal Arms. These upgrades don't persist between runs, but they are extremely powerful bonuses that you should prioritise finding throughout each run. The bonus shields from Chaos aspect are not affected by Dread Flight. Different things work for different people - just remember to choose your Boons based on your weapon, and to concentrate on designing a coherent build as you progress through the Underworld. Overall, there are two types of special hammers; special-centric hammers which, in my opinion, aren't great because special is better off as supplemental damage rather than the main strategy, and hammers that buff the special's ability to supplement your attack, which are better overall. Pulverizing Blow is difficult for me to evaluate. While the damage increase is nice - changeup time is really slow. Aspect of Demeter Your Bull Rush gains a Power Rush that does +500% damage. He loves playing dangerously competitive games and factory sims, injuring himself playing badminton, and burying his face in the warm fur of his two cats. I strongly recommend choosing Piercing Wave, as it becomes very helpful in the final two areas of your escape and proves to be one of the best upgrades in the game. Dread Flight: The special hits up to 6 enemies before it comes back. Certain Upgrades are more useful for the best Hades shield builds than others. It should be noted that Flurry Jab cannot be used with Flaring Spin, Massive Spin, or Quick Spin. While admittedly, 200% base damage is phenomenal, being likened to a Critical Hit, the reality is that the nice thing about the Special is simply how quick it is at dealing damage. There's an awful lot to learn about each one, with different movesets, upgrades, and aspects to unlock for each Infernal Arm throughout your journeys. Honestly, eh. To me, this is an avoid at all costs kind of upgrade, and I always hope I dont get it if I have rolled the Anvil of Fates. The best weapons of Hades, their unique powers, and when they are perfect to use [Top 5] Hades Best Weapons and How To Get Them. Each Aspect offers a specific bonus to one area of the weapon's moveset (possibly even changing the moveset altogether). Subscribe to the Rock Paper Shotgun Daily newsletter, Bonus Attack Speed & Move Speed (+3/6/9/12/15%), For 3s after your Special, your Attack has increased Crit Chance (+15/19/22/26/30%), Your Special dislodges Cast Ammo from Foes. The player has to equip the shield in the house and interact with its information screen to activate the Aspect. Players using Aspect of Hades or Aspect of Guan Yu rightfully will also not see this upgrade. Get each day's biggest PC gaming stories delivered direct to your inbox. With Heavy Knuckle players deal 40 damage per hit, making it a bit of a hit and miss for players to choose, though with good enough upgrades on your attacks you can deal a significant amount of damage, making the attack speed reduction not as problematic. Your XP: 0; Rank: Nooblet; Sign in to level up now. Landing animation makes recovery longer and still no invulnerability - all for a subpar damage bonus. Your Special becomes an advancing kick that also deals 40 damage twice. I would always strongly recommend taking an Aspect of Lucifer exclusive upgrade to any other as they tend to be more powerful than the typical upgrades, however, Ill shortly be covering why I feel like this one is a secondary for me. Players should be pleased to note that this damage is multiplicative, unlike many other upgrades and they will also receive a damage radius of 145% damage. I like that there aren't hammers I'm trying to avoid, but besides that it's more of the same. Aside from this, you have a fairly normal and underwhelming attack and throw special, both of which can be upgraded to become powerful but neither of which are particularly impressive until then. I personally love Quake Cutter, though admittedly it can feel a bit hit and miss. Aspect of Zagreus is just standard. While Shadow Slash provides players with a massive increase in damage, the reality is that newer players may struggle with it as it requires players to strike foes from behind, or essentially Backstab. It fires a piercing, unblockable projectile that deals 80 base damage rather than Bull Rush's 20-40 (edit thanks to u/ask_me_about_pins). Related: Hades Memes Only True Fans Will Understand. If you get tired of the shield and want something else, check out our guides for the best bow builds and best sword builds as well. Dread Flight is okay, I suppose, if you have Zeus or Ares special. And finally, your Shield can be thrown with your special attack, ricocheting between enemies before returning to you. Best Hades Shield Aspects broken down & reviewed! Like all other weapons, each Aspect has 5 levels that can be unlocked by spending Titan Blood. Deals damage every 0.3 Sec., even when travelling back. I would always take this, because its so powerful and makes using the Aspect of Guan Yu feel a lot more worth it, as it is by far one of the more difficult Weapon Aspects that players can choose. Instead of throwing it as usual, it loads into the shield, turns the Bull Rush into a Dragon Rush, and explodes on impact. Players should note that Hazard Bomb cannot be combined with Rocket Bomb, Cluster Bomb or Triple Bomb and players will not be able to use it if they have the Aspect of Lucifer. Essentially with Repulse Shot players will be able to Knockback enemies while focussing on far off enemies whenever they attack. This is mostly advice for fellow newbies, just some speculation on recent runs I've done, I'm in no way saying this is the best and most efficient time saving advice, just sharing some experiences I had so far. When it's time to slay, let Ares lead the way. Big range, big area of effect, hits behind cover or even shielded enemies in the back. If you use Bull Rush to activate the Chaos aspect bonus, then activate Dashing Flight, only the center shield will become faster and deal extra damage. Blitz Disc moves through enemies, dealing rapid damage before returning to you. This is essentially the same thing, with the purple tending to be more offensive powers and the green ones as more defensive or passive abilities. The Daedalus Hammer will almost always trump a Boon. The Triple Tab becomes extra important when players are in the fourth area, right before Hades as dealing with rats gets annoying and having more of the ability to deal area damage is crucial. 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